The blocky indie vibe just contributes to the culture of DIY creativity in Minecraft and kids feel empowered to make it their own."So, before decrying what technology is doing to our children, it's worth thinking through what "screen time" means in the age of ubiquitous screens.Are we talking about learning games, racing games or violent games, or watching others compete in games?In centuries past, perhaps children would have been shown glued to books instead of screens.And this New Yorker cover isn't as simple as it may first appear.It's an evocative image of two girls sitting indoors, staring at screens and appearing to ignore one other on a beautiful summer day.
Are they watching their favorite TV series or writing fan-fiction about it?
In Seymour Papert's terms: children programming the computer rather than being programmed by it.
Sure, you can put school content in a Minecraft world, but at its heart, Minecraft is about constructing and problem solving in a networked social world.
A California court ruled that Christian Mingle, an online dating site marketed to appeal to heterosexual Christians only, will now have to offer the option for same-sex couples as well.
As Chris Ware notes in a piece explaining the cover's backstory, the kids in the illustration are playing Minecraft, a video game that a growing number of educators are using to teach programming, spatial relations, computing concepts and teamwork."Most educational platforms and games seek to convey content, whether it is math, science, history, or another school subject," Mimi Ito, a cultural anthropologist and research director of the Digital Media and Learning Hub at University of California Irvine, wrote in Boing Boing last week."Minecraft is more like Legos or the Logo programming language.